diff --git a/entries/gbhack/cover.png b/entries/gbhack/cover.png new file mode 100644 index 00000000..4144a0eb Binary files /dev/null and b/entries/gbhack/cover.png differ diff --git a/entries/gbhack/game.json b/entries/gbhack/game.json new file mode 100644 index 00000000..bea934e8 --- /dev/null +++ b/entries/gbhack/game.json @@ -0,0 +1,23 @@ +{ + "slug": "gbhack", + "title": "GBHack", + "developer": "statico", + "platform": "GBC", + "typetag": "game", + "date": "2026-04-16", + "license": "MIT", + "description": "A roguelike dungeon crawler for the Game Boy Color inspired by NetHack. Descend 15 procedurally generated dungeon levels through permadeath, unidentified items, hunger, pets, shops, and traps to retrieve the Amulet of Yendor. Runs on original GBC hardware. Written in C with GBDK and generated with Claude Code.", + "tags": ["RPG", "Open Source"], + "repository": "https://github.com/statico/gbhack", + "files": [ + { + "default": true, + "filename": "gbhack.gbc", + "playable": true + } + ], + "screenshots": [ + "cover.png", + "screenshot-1.png" + ] +} diff --git a/entries/gbhack/gbhack.gbc b/entries/gbhack/gbhack.gbc new file mode 100644 index 00000000..3176a95f Binary files /dev/null and b/entries/gbhack/gbhack.gbc differ diff --git a/entries/gbhack/screenshot-1.png b/entries/gbhack/screenshot-1.png new file mode 100644 index 00000000..58d091c2 Binary files /dev/null and b/entries/gbhack/screenshot-1.png differ